Sun . 19 Sep 2019


Wargame (from the English. "Wargame" - Russian. "War game") - a kind of strategic games, in particular, desktop and computer. Wargames are designed to imitate in the form of a game military conflicts, both real and fictional.
1 Desktop wargame
2 Computer wargames
3 Notes
4 See also
5 Links
Table Wargame
Table Wargame (born board wargame) was born in 1954 with the publication of the game Tactics by Charles S. Roberts (born Charles Swann Roberts) [1] and became most popular in the mid-70s. For such games, miniature figurines representing military equipment or a detachment of troops are often used, although a desktop wargame can use chips or cards instead of figurines. The first game of this type was Krigspiel, created in Prussia at the beginning of the 19th century. as a subgenre of computer games, the strategy genre also lead from two games, but non-computer. The oldest wargame was the Indian board game "Chaturanga", the prototype of the game, which later in the Middle Ages and in our time is called chess. The second source of the appearance of wargames is the military maneuvers in Prussia from the middle of the 19th century, from simplification and economy of funds, transferred from real fields, forests and rivers, with real troops, to a large table with reduced models. Over time, these war games (eng. "Wargames") were divided in the direction of complication - to help the military - where the ASL became modern, and in the direction of simplification, where they became the basis of the rules for board war games. Thus, combining the material part (chess figures) and the mental part (complex and diverse rules), the first desktop wargames appeared at the beginning of the 20th century. On an industrial scale, table wargames began to be produced in the second half of the 20th century. There are many different board games in various genres:
realistic, based on real events (Warhammer Ancient Battles, Flames of War, Great Patriotic War, Era of Battle);
sci-fi (BattleTech, Warhammer 40,000, "Star landing");
Fantasy (Warhammer Fantasy). Computer war games
"... If you, having started the game, already have military equipment, the number of which decreases in the process of fighting, this is pure wargame" - Nick A. Skokov, author of articles and game design [2]
The lion's share of the first computer wargames, which subsequently gained wide popularity among shackles and judges, was based on the rules of any known desktop wargames. For example, the well-known series Close Combat is based on the rules of the desktop wargame Squad leader, which simulates the battle of infantry units during the Second World War. . In addition, according to the "universe of action", wargames are divided into historical and fantasy / fantastic. Traditionally, the overwhelming part is made up of “war games” dedicated to real events. The main focus of wargames is on the following elements:
Do not confuse wargames with tactical role-playing games (for example: Jagged Alliance, Incubation, Alpha: Antiterror, Fallout Tactics); and realistic simulators (for example: T-72: Balkans on fire, Il-2 Stormtrooper, Silent Hunter, Operation Flashpoint); rising above the “front-group of armies”, the wargame is already turning into a genre of global strategy (for example: Hearts of Iron, Steel Monsters, the strategic part of the Total War series). All of this to some extent outlines the zone, that niche computer wargames. Although the desktop versions of the game genre still belong to the category of desktop wargames.
Among the well-known computer wargames are the following:
Graviteam Tactics series
Blitzkrieg series;
series In the rear of the enemy;
series Caribbean crisis;
World in Conflict series;
Wargame series;
Steel Panthers series;
Close Combat series;
Combat Mission series;
Panzer Campaign series and Modern Campaigns series;
Soldiers of Empires series;
Squad Battles series; Napoleonic Battles series;
Airborne Assault / Command Ops series; Norm Koger's series The Operational Art of War;
first four games from Warhammer series;
War in the Pacific game;
Gary Grigsby's game War in the East;
game and Ancient Chronicles.
↑ Tactics (Eng.). BoardGameGeek. Retrieved on September 28, 2010. Archived from original source March 13, 2012.
↑ Toy Shop No. 5, 1996, p. 21
See. also
Tactics in real time
Portal devoted to the main historical computer wargames (rus.)
All about desktop wargames in Russia and abroad
Desktop wargames and miniature on site
Computer games genres
Stealth action • Shooter (first person • third person • tactical • Shoot 'em up) • MMOFPS • Fighting • Beat' em up • Survival horror
Tactical • Japanese • Action • Hack and slash • MMORPG • Roguelike • ZPG
Turn-based • Real-Time (Tower Defense • Real-Time Tactics • MOBA) • Artillery • WarGame • Global strategy
Action-adventure • Interactive fiction (Visual novel)
Simulator of technology and Auto- (Simraising • Race for survival) • Aircraft • Railway • Space • Moto- • Tank • Mecha • Submarines
Life Simulator
God • Survival • Dating • Town Planning • Sports (Sports Manager) • Economic
Educational game • Puzzle • Card Game • Collectible Card Game • Music game • A game for programmers • Arcade (Platform • Metroids • Pinball) • Eroge Linearity (IDEA-toy • Program • Sandbox) • Casual game


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